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Michael Karen | 08. januar 2020 | Blogginnlegg

Game Development: Tetris in Angular

Today, I’m taking you along for a journey in game development with the classic game of Tetris.


We are going to touch upon concepts like graphics, game loops, and collision detection. In the end, we will have a fully functioning game with points and levels.

I hope you come back if I let you try out the game: Play the game!

The code for the finished game is on GitHub. Please send me a message if you find something that does not work. Future developments of the game will go into the master branch while the blog branch will stay as is.

Read more on medium.com >